let mut idxu = buf.get_offset(1) + xpos * 8 + ypos * 8 * strideu;
let mut idxv = buf.get_offset(2) + xpos * 8 + ypos * 8 * stridev;
- let mut data = buf.get_data_mut();
+ let data = buf.get_data_mut().unwrap();
let framebuf: &mut [u8] = data.as_mut_slice();
for j in 0..8 {
for k in 0..8 {
let mut v = blk[0][k + j * 8];
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxy + k] = v as u8;
}
for k in 0..8 {
let mut v = blk[1][k + j * 8];
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxy + k + 8] = v as u8;
}
idxy += stridey;
for j in 0..8 {
for k in 0..8 {
let mut v = blk[2][k + j * 8];
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxy + k] = v as u8;
}
for k in 0..8 {
let mut v = blk[3][k + j * 8];
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxy + k + 8] = v as u8;
}
idxy += stridey;
for j in 0..8 {
for k in 0..8 {
let mut v = blk[4][k + j * 8];
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxu + k] = v as u8;
}
for k in 0..8 {
let mut v = blk[5][k + j * 8];
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxv + k] = v as u8;
}
idxu += strideu;
let mut idxu = buf.get_offset(1) + xpos * 8 + ypos * 8 * strideu;
let mut idxv = buf.get_offset(2) + xpos * 8 + ypos * 8 * stridev;
- let mut data = buf.get_data_mut();
+ let data = buf.get_data_mut().unwrap();
let framebuf: &mut [u8] = data.as_mut_slice();
for j in 0..8 {
for k in 0..8 {
- let mut v = blk[0][k + j * 8] + (framebuf[idxy + k] as i16);
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ let mut v = blk[0][k + j * 8] + i16::from(framebuf[idxy + k]);
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxy + k] = v as u8;
}
for k in 0..8 {
- let mut v = blk[1][k + j * 8] + (framebuf[idxy + k + 8] as i16);
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ let mut v = blk[1][k + j * 8] + i16::from(framebuf[idxy + k + 8]);
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxy + k + 8] = v as u8;
}
idxy += stridey;
}
for j in 0..8 {
for k in 0..8 {
- let mut v = blk[2][k + j * 8] + (framebuf[idxy + k] as i16);
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ let mut v = blk[2][k + j * 8] + i16::from(framebuf[idxy + k]);
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxy + k] = v as u8;
}
for k in 0..8 {
- let mut v = blk[3][k + j * 8] + (framebuf[idxy + k + 8] as i16);
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ let mut v = blk[3][k + j * 8] + i16::from(framebuf[idxy + k + 8]);
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxy + k + 8] = v as u8;
}
idxy += stridey;
for j in 0..8 {
for k in 0..8 {
- let mut v = blk[4][k + j * 8] + (framebuf[idxu + k] as i16);
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ let mut v = blk[4][k + j * 8] + i16::from(framebuf[idxu + k]);
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxu + k] = v as u8;
}
for k in 0..8 {
- let mut v = blk[5][k + j * 8] + (framebuf[idxv + k] as i16);
- if v < 0 { v = 0; } if v > 255 { v = 255; }
+ let mut v = blk[5][k + j * 8] + i16::from(framebuf[idxv + k]);
+ if v < 0 { v = 0; } else if v > 255 { v = 255; }
framebuf[idxv + k] = v as u8;
}
idxu += strideu;
if (sx - pre < 0) || ((sx >> 1) - pre < 0) || (sx + (bw as isize) + post > (w as isize)) ||
(sy - pre < 0) || ((sy >> 1) - pre < 0) || (sy + (bh as isize) + post > (h as isize)) {
let ebuf_stride: usize = 32;
- let mut ebuf: Vec<u8> = Vec::with_capacity(ebuf_stride * (bh + ((pre + post) as usize)));
- ebuf.resize((((pre + post) as usize) + bh) * ebuf_stride, 0);
+ let mut ebuf: Vec<u8> = vec![0; ebuf_stride * (bh + ((pre + post) as usize))];
for comp in 0..3 {
let dstride = dst.get_stride(comp);
let doff = dst.get_offset(comp);
- let mut ddta = dst.get_data_mut();
+ let ddta = dst.get_data_mut().unwrap();
let dbuf: &mut [u8] = ddta.as_mut_slice();
let x = if comp > 0 { dx/2 } else { dx };
let y = if comp > 0 { dy/2 } else { dy };
let sbuf: &[u8] = sdta.as_slice();
let dstride = dst.get_stride(comp);
let doff = dst.get_offset(comp);
- let mut ddta = dst.get_data_mut();
+ let ddta = dst.get_data_mut().unwrap();
let dbuf: &mut [u8] = ddta.as_mut_slice();
let x = if comp > 0 { dx/2 } else { dx };
let y = if comp > 0 { dy/2 } else { dy };