#[test]
fn test_avi_detect() {
- let name = "assets/laser05.avi";
+ let name = "assets/Indeo/laser05.avi";
let mut file = File::open(name).unwrap();
let mut fr = FileReader::new_read(&mut file);
let mut br = ByteReader::new(&mut fr);
#[test]
fn test_gdv_detect() {
- let name = "assets/intro1.gdv";
+ let name = "assets/Game/intro1.gdv";
let mut file = File::open(name).unwrap();
let mut fr = FileReader::new_read(&mut file);
let mut br = ByteReader::new(&mut fr);