pub stride: [usize; NA_SIMPLE_VFRAME_COMPONENTS],
pub offset: [usize; NA_SIMPLE_VFRAME_COMPONENTS],
pub components: usize,
- pub data: &'a mut Vec<T>,
+ pub data: &'a mut [T],
}
impl<'a, T:Copy> NASimpleVideoFrame<'a, T> {
stride: s,
offset: o,
components,
- data: vbuf.data.as_mut().unwrap(),
+ data: vbuf.data.as_mut_slice(),
})
}
}