}
-pub fn get_decoder_video() -> Box<dyn NADecoder> {
+pub fn get_decoder_video() -> Box<dyn NADecoder + Send> {
Box::new(BMV3VideoDecoder::new())
}
}
}
-pub fn get_decoder_audio() -> Box<dyn NADecoder> {
+pub fn get_decoder_audio() -> Box<dyn NADecoder + Send> {
Box::new(BMV3AudioDecoder::new())
}
use nihav_core::codecs::RegisteredDecoders;
use nihav_core::demuxers::RegisteredDemuxers;
use nihav_core::test::dec_video::*;
- use crate::codecs::game_register_all_codecs;
- use crate::demuxers::game_register_all_demuxers;
+ use crate::game_register_all_codecs;
+ use crate::game_register_all_demuxers;
#[test]
fn test_bmv_video() {
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_codecs(&mut dec_reg);
let file = "assets/Game/DW3-Loffnote.bmv";
- test_decode_audio("bmv3", file, None, "bmv3", &dmx_reg, &dec_reg);
+ test_decode_audio("bmv3", file, None, None/*Some("bmv3")*/, &dmx_reg, &dec_reg);
}
}