if let NACodecTypeInfo::Audio(_) = info.get_properties() {
let pktbuf = pkt.get_buffer();
let samples = pktbuf.len() / self.chmap.num_channels();
- let mut abuf = alloc_audio_buffer(self.ainfo, samples, self.chmap.clone())?;
+ let abuf = alloc_audio_buffer(self.ainfo, samples, self.chmap.clone())?;
let mut adata = abuf.get_abuf_i16().unwrap();
let off1 = adata.get_offset(1);
let mut buf = adata.get_data_mut();
#[cfg(test)]
mod test {
- use crate::test::dec_video::test_file_decoding;
+ use nihav_core::codecs::RegisteredDecoders;
+ use nihav_core::demuxers::RegisteredDemuxers;
+ use nihav_core::test::dec_video::test_file_decoding;
+ use crate::codecs::game_register_all_codecs;
+ use crate::demuxers::game_register_all_demuxers;
#[test]
fn test_gdv() {
- test_file_decoding("gdv", "assets/intro1.gdv", Some(10), true, false, None);
+ let mut dmx_reg = RegisteredDemuxers::new();
+ game_register_all_demuxers(&mut dmx_reg);
+ let mut dec_reg = RegisteredDecoders::new();
+ game_register_all_codecs(&mut dec_reg);
+
+ test_file_decoding("gdv", "assets/intro1.gdv", Some(10), true, false, None, &dmx_reg, &dec_reg);
}
}