rename register_all_codecs to register_all_decoders
[nihav.git] / nihav-game / src / codecs / mod.rs
index 2bf29cca90705e7aa56fc10f481788b5cfdbf7da..064b567343717ecce2cc48aa0bb95d9d5dcbbbd2 100644 (file)
@@ -6,8 +6,18 @@ macro_rules! validate {
 
 #[cfg(feature="decoder_bmv")]
 pub mod bmv;
+#[cfg(feature="decoder_bmv3")]
+pub mod bmv3;
 #[cfg(feature="decoder_gdvvid")]
 pub mod gremlinvideo;
+#[cfg(feature="decoder_lhst500f22")]
+pub mod lhst500f22;
+#[cfg(feature="decoder_midivid")]
+pub mod midivid;
+#[cfg(feature="decoder_midivid3")]
+pub mod midivid3;
+#[cfg(feature="decoder_vmd")]
+pub mod vmd;
 
 const GAME_CODECS: &[DecoderInfo] = &[
 #[cfg(feature="decoder_gdvvid")]
@@ -18,10 +28,25 @@ const GAME_CODECS: &[DecoderInfo] = &[
     DecoderInfo { name: "bmv-audio", get_decoder: bmv::get_decoder_audio },
 #[cfg(feature="decoder_bmv")]
     DecoderInfo { name: "bmv-video", get_decoder: bmv::get_decoder_video },
+#[cfg(feature="decoder_bmv3")]
+    DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio },
+#[cfg(feature="decoder_bmv3")]
+    DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video },
+#[cfg(feature="decoder_vmd")]
+    DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
+#[cfg(feature="decoder_vmd")]
+    DecoderInfo { name: "vmd-video", get_decoder: vmd::get_decoder_video },
+#[cfg(feature="decoder_lhst500f22")]
+    DecoderInfo { name: "lhst500f22", get_decoder: lhst500f22::get_decoder },
+#[cfg(feature="decoder_midivid")]
+    DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video },
+#[cfg(feature="decoder_midivid3")]
+    DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video },
 ];
 
-pub fn game_register_all_codecs(rd: &mut RegisteredDecoders) {
-    for decoder in GAME_CODECS.into_iter() {
+/// Registers all available codecs provided by this crate.
+pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) {
+    for decoder in GAME_CODECS.iter() {
         rd.add_decoder(decoder.clone());
     }
 }