split configuration for audio and video SMUSH decoders
[nihav.git] / nihav-game / src / codecs / mod.rs
index 3caa51c1ba232db68c5923e71c85e6b8c00ef49b..c75e26324cd78fcd1267058f531abe3d23a09d4b 100644 (file)
@@ -1,5 +1,6 @@
 use nihav_core::codecs::*;
 
+#[allow(unused_macros)]
 macro_rules! validate {
     ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } };
 }
@@ -14,12 +15,18 @@ pub mod futurevision;
 pub mod gremlinvideo;
 #[cfg(feature="decoder_imax")]
 pub mod imax;
+#[cfg(feature="decoder_ipma")]
+pub mod ipma;
 #[cfg(feature="decoder_lhst500f22")]
 pub mod lhst500f22;
 #[cfg(feature="decoder_midivid")]
 pub mod midivid;
 #[cfg(feature="decoder_midivid3")]
 pub mod midivid3;
+#[cfg(feature="decoder_q")]
+pub mod q;
+#[cfg(any(feature="decoder_smush_video", feature="decoder_smush_audio"))]
+pub mod smush;
 #[cfg(feature="decoder_vmd")]
 pub mod vmd;
 #[cfg(feature="decoder_vx")]
@@ -46,6 +53,20 @@ const GAME_CODECS: &[DecoderInfo] = &[
     DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video },
 #[cfg(feature="decoder_imax")]
     DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder },
+#[cfg(feature="decoder_ipma")]
+    DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder },
+#[cfg(feature="decoder_ipma")]
+    DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 },
+#[cfg(feature="decoder_q")]
+    DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder },
+#[cfg(feature="decoder_smush_video")]
+    DecoderInfo { name: "smushv1", get_decoder: smush::get_decoder_video_v1 },
+#[cfg(feature="decoder_smush_video")]
+    DecoderInfo { name: "smushv2", get_decoder: smush::get_decoder_video_v2 },
+#[cfg(feature="decoder_smush_audio")]
+    DecoderInfo { name: "smush-iact", get_decoder: smush::get_decoder_iact },
+#[cfg(feature="decoder_smush_audio")]
+    DecoderInfo { name: "smush-vima", get_decoder: smush::get_decoder_vima },
 #[cfg(feature="decoder_vmd")]
     DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
 #[cfg(feature="decoder_vmd")]