split configuration for audio and video SMUSH decoders
[nihav.git] / nihav-game / src / codecs / mod.rs
index f5e9532b41c3f2eb2ab9c0ba4a59f17d7126629c..c75e26324cd78fcd1267058f531abe3d23a09d4b 100644 (file)
@@ -25,6 +25,8 @@ pub mod midivid;
 pub mod midivid3;
 #[cfg(feature="decoder_q")]
 pub mod q;
+#[cfg(any(feature="decoder_smush_video", feature="decoder_smush_audio"))]
+pub mod smush;
 #[cfg(feature="decoder_vmd")]
 pub mod vmd;
 #[cfg(feature="decoder_vx")]
@@ -57,6 +59,14 @@ const GAME_CODECS: &[DecoderInfo] = &[
     DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 },
 #[cfg(feature="decoder_q")]
     DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder },
+#[cfg(feature="decoder_smush_video")]
+    DecoderInfo { name: "smushv1", get_decoder: smush::get_decoder_video_v1 },
+#[cfg(feature="decoder_smush_video")]
+    DecoderInfo { name: "smushv2", get_decoder: smush::get_decoder_video_v2 },
+#[cfg(feature="decoder_smush_audio")]
+    DecoderInfo { name: "smush-iact", get_decoder: smush::get_decoder_iact },
+#[cfg(feature="decoder_smush_audio")]
+    DecoderInfo { name: "smush-vima", get_decoder: smush::get_decoder_vima },
 #[cfg(feature="decoder_vmd")]
     DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
 #[cfg(feature="decoder_vmd")]