]> git.nihav.org Git - nihav.git/blobdiff - nihav-game/src/codecs/mod.rs
avimux: do not record palette change chunks in OpenDML index
[nihav.git] / nihav-game / src / codecs / mod.rs
index 3caa51c1ba232db68c5923e71c85e6b8c00ef49b..9379f85df3e4e56e9d89ef2260763289f8b02e1e 100644 (file)
@@ -1,31 +1,40 @@
 use nihav_core::codecs::*;
 
+#[allow(unused_macros)]
+#[cfg(debug_assertions)]
 macro_rules! validate {
     ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } };
 }
+#[cfg(not(debug_assertions))]
+macro_rules! validate {
+    ($a:expr) => { if !$a { return Err(DecoderError::InvalidData); } };
+}
 
 #[cfg(feature="decoder_bmv")]
 pub mod bmv;
 #[cfg(feature="decoder_bmv3")]
 pub mod bmv3;
-#[cfg(any(feature="decoder_fstvid",feature="decoder_fstaud"))]
-pub mod futurevision;
 #[cfg(feature="decoder_gdvvid")]
 pub mod gremlinvideo;
-#[cfg(feature="decoder_imax")]
-pub mod imax;
+#[cfg(feature="decoder_ipma")]
+pub mod ipma;
+#[cfg(feature="decoder_kmvc")]
+pub mod kmvc;
 #[cfg(feature="decoder_lhst500f22")]
+#[allow(clippy::excessive_precision)]
 pub mod lhst500f22;
 #[cfg(feature="decoder_midivid")]
 pub mod midivid;
 #[cfg(feature="decoder_midivid3")]
 pub mod midivid3;
+#[cfg(feature="decoder_seq")]
+pub mod seq;
+#[cfg(feature="decoder_sga")]
+pub mod sga;
+#[cfg(any(feature="decoder_smush_video", feature="decoder_smush_audio"))]
+pub mod smush;
 #[cfg(feature="decoder_vmd")]
 pub mod vmd;
-#[cfg(feature="decoder_vx")]
-#[allow(clippy::erasing_op)]
-#[allow(clippy::identity_op)]
-pub mod vx;
 
 const GAME_CODECS: &[DecoderInfo] = &[
 #[cfg(feature="decoder_gdvvid")]
@@ -40,12 +49,24 @@ const GAME_CODECS: &[DecoderInfo] = &[
     DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio },
 #[cfg(feature="decoder_bmv3")]
     DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video },
-#[cfg(feature="decoder_fstaud")]
-    DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio },
-#[cfg(feature="decoder_fstvid")]
-    DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video },
-#[cfg(feature="decoder_imax")]
-    DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder },
+#[cfg(feature="decoder_ipma")]
+    DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder },
+#[cfg(feature="decoder_ipma")]
+    DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 },
+#[cfg(feature="decoder_kmvc")]
+    DecoderInfo { name: "kmvc", get_decoder: kmvc::get_decoder },
+#[cfg(feature="decoder_seq")]
+    DecoderInfo { name: "seq-video", get_decoder: seq::get_decoder },
+#[cfg(feature="decoder_sga")]
+    DecoderInfo { name: "dp-sga", get_decoder: sga::get_decoder },
+#[cfg(feature="decoder_smush_video")]
+    DecoderInfo { name: "smushv1", get_decoder: smush::get_decoder_video_v1 },
+#[cfg(feature="decoder_smush_video")]
+    DecoderInfo { name: "smushv2", get_decoder: smush::get_decoder_video_v2 },
+#[cfg(feature="decoder_smush_audio")]
+    DecoderInfo { name: "smush-iact", get_decoder: smush::get_decoder_iact },
+#[cfg(feature="decoder_smush_audio")]
+    DecoderInfo { name: "smush-vima", get_decoder: smush::get_decoder_vima },
 #[cfg(feature="decoder_vmd")]
     DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
 #[cfg(feature="decoder_vmd")]
@@ -56,10 +77,6 @@ const GAME_CODECS: &[DecoderInfo] = &[
     DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video },
 #[cfg(feature="decoder_midivid3")]
     DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video },
-#[cfg(feature="decoder_vx")]
-    DecoderInfo { name: "vxaudio", get_decoder: vx::get_decoder_audio },
-#[cfg(feature="decoder_vx")]
-    DecoderInfo { name: "vxvideo", get_decoder: vx::get_decoder_video },
 ];
 
 /// Registers all available codecs provided by this crate.