#[test]
fn test_bmv_demux() {
- let mut file = File::open("assets/DW2-MOUSE.BMV").unwrap();
+ let mut file = File::open("assets/Game/DW2-MOUSE.BMV").unwrap();
let mut fr = FileReader::new_read(&mut file);
let mut br = ByteReader::new(&mut fr);
let mut dmx = BMVDemuxer::new(&mut br);