use nihav_core::demuxers::*;
#[allow(unused_macros)]
+#[cfg(debug_assertions)]
macro_rules! validate {
($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DemuxerError::InvalidData); } };
}
+#[cfg(not(debug_assertions))]
+macro_rules! validate {
+ ($a:expr) => { if !$a { return Err(DemuxerError::InvalidData); } };
+}
#[cfg(any(feature="demuxer_bmv",feature="demuxer_bmv3"))]
mod bmv;
-#[cfg(any(feature="demuxer_fst",feature="demuxer_fcmp"))]
-mod fst;
#[cfg(feature="demuxer_gdv")]
mod gdv;
-#[cfg(feature="demuxer_hl_fmv")]
-mod hl_fmv;
-#[cfg(feature="demuxer_imax")]
-mod imax;
-#[cfg(feature="demuxer_q")]
-mod q;
-#[cfg(feature="demuxer_siff")]
-mod siff;
+#[cfg(feature="demuxer_seq")]
+mod seq;
+#[cfg(feature="demuxer_sga")]
+mod sga;
#[cfg(feature="demuxer_smush")]
mod smush;
#[cfg(feature="demuxer_vmd")]
mod vmd;
-#[cfg(feature="demuxer_vx")]
-mod vx;
const GAME_DEMUXERS: &[&dyn DemuxerCreator] = &[
#[cfg(feature="demuxer_bmv")]
&bmv::BMVDemuxerCreator {},
#[cfg(feature="demuxer_bmv3")]
&bmv::BMV3DemuxerCreator {},
-#[cfg(feature="demuxer_fcmp")]
- &fst::FCMPDemuxerCreator {},
-#[cfg(feature="demuxer_fst")]
- &fst::FSTDemuxerCreator {},
#[cfg(feature="demuxer_gdv")]
&gdv::GDVDemuxerCreator {},
-#[cfg(feature="demuxer_hl_fmv")]
- &hl_fmv::HighlanderFMVDemuxerCreator {},
-#[cfg(feature="demuxer_imax")]
- &imax::IMAXDemuxerCreator {},
-#[cfg(feature="demuxer_q")]
- &q::QDemuxerCreator {},
-#[cfg(feature="demuxer_siff")]
- &siff::SIFFDemuxerCreator {},
+#[cfg(feature="demuxer_seq")]
+ &seq::SequenceDemuxerCreator {},
+#[cfg(feature="demuxer_sga")]
+ &sga::SGADemuxerCreator {},
#[cfg(feature="demuxer_smush")]
&smush::SmushDemuxerCreator {},
#[cfg(feature="demuxer_smush")]
&smush::MCMPDemuxerCreator {},
#[cfg(feature="demuxer_vmd")]
&vmd::VMDDemuxerCreator {},
-#[cfg(feature="demuxer_vx")]
- &vx::VXDemuxerCreator {},
];
/// Registers all available demuxers provided by this crate.