let mut file = File::open("assets/Game/128.vmd").unwrap();
//let mut file = File::open("assets/Game/1491.VMD").unwrap();
let mut fr = FileReader::new_read(&mut file);
let mut file = File::open("assets/Game/128.vmd").unwrap();
//let mut file = File::open("assets/Game/1491.VMD").unwrap();
let mut fr = FileReader::new_read(&mut file);