fn realloc(&mut self, pic_hdr: &PictureHeader) -> DecoderResult<()> {
let planes = if pic_hdr.transparent { 4 } else { 3 };
fn realloc(&mut self, pic_hdr: &PictureHeader) -> DecoderResult<()> {
let planes = if pic_hdr.transparent { 4 } else { 3 };
self.num_tiles = [[0; 4]; 4];
self.tile_start = [[0; 4]; 4];
let mut tstart: usize = 0;
self.num_tiles = [[0; 4]; 4];
self.tile_start = [[0; 4]; 4];
let mut tstart: usize = 0;