}
impl VQElementSum<Pixel16> for Pixel16Sum {
fn zero() -> Self { Pixel16Sum { rsum: 0, gsum: 0, bsum: 0, count: 0 } }
fn add(&mut self, rval: Pixel16, count: u64) {
let (r, g, b) = rval.unpack();
}
impl VQElementSum<Pixel16> for Pixel16Sum {
fn zero() -> Self { Pixel16Sum { rsum: 0, gsum: 0, bsum: 0, count: 0 } }
fn add(&mut self, rval: Pixel16, count: u64) {
let (r, g, b) = rval.unpack();