fix clippy warnings
[nihav.git] / nihav-rad / src / codecs / binkvid.rs
index 9c0dc9e37dd976780c48263dd091377b89794767..7a31486038674c6f40adba6bd43bbdf41a4142e4 100644 (file)
@@ -227,7 +227,7 @@ impl Bundle<u8> {
             last = col_hi[last as usize].read_sym(br, trees)?;
             let lo = self.tree.read_sym(br, trees)?;
             let val = Self::cvt_color(lo, last, new_bink);
-            for i in 0..len { self.data[self.dec_pos + i] = val as u8; }
+            for i in 0..len { self.data[self.dec_pos + i] = val; }
             self.dec_pos += len;
         } else {
             while self.dec_pos < end {
@@ -1273,6 +1273,7 @@ mod test {
         let mut dec_reg = RegisteredDecoders::new();
         rad_register_all_decoders(&mut dec_reg);
 
+        // sample: https://samples.mplayerhq.hu/game-formats/bink/bikb/NEW.BIK
         test_decoding("bink", "bink-video", "assets/RAD/NEW.BIK", Some(16), &dmx_reg, &dec_reg,
                       ExpectedTestResult::MD5Frames(vec![
                             [0x00edef7e, 0x7efad3b1, 0x7e8bdd74, 0x3f6b00ba],
@@ -1300,6 +1301,7 @@ mod test {
         let mut dec_reg = RegisteredDecoders::new();
         rad_register_all_decoders(&mut dec_reg);
 
+        // sample: https://samples.mplayerhq.hu/game-formats/bink/ActivisionLogo.bik
         test_decoding("bink", "bink-video", "assets/RAD/ActivisionLogo.bik", Some(42),
                       &dmx_reg, &dec_reg,
                       ExpectedTestResult::MD5([0x41128884, 0x73a8c710, 0x5072ea4a, 0x8caca428]));