impl SmackerTree16Builder {
fn get_tree16(&mut self, br: &mut BitReader, tree: &mut SmackerTree16, depth: usize) -> DecoderResult<u32> {
validate!(tree.tree.len() < self.nsyms);
impl SmackerTree16Builder {
fn get_tree16(&mut self, br: &mut BitReader, tree: &mut SmackerTree16, depth: usize) -> DecoderResult<u32> {
validate!(tree.tree.len() < self.nsyms);