Ok(ret)
}
- fn decode_block_header(&mut self, info: &PicInfo, slice: &SliceInfo, sstate: &SliceState) -> DecoderResult<BlockInfo> {
+ fn decode_block_header(&mut self, info: &PicInfo, slice: &SliceInfo, _sstate: &SliceState) -> DecoderResult<BlockInfo> {
let br = &mut self.br;
let mut q = slice.get_quant();
match info.get_mode() {