introduce option handling for decoders
[nihav.git] / nihav-game / src / codecs / midivid.rs
1 use nihav_core::codecs::*;
2 use nihav_core::io::byteio::*;
3 use nihav_codec_support::codecs::HAMShuffler;
4
5 #[derive(Default)]
6 struct MidividDecoder {
7 info: NACodecInfoRef,
8 hams: HAMShuffler,
9 lzbuf: Vec<u8>,
10 width: usize,
11 height: usize,
12 }
13
14 impl MidividDecoder {
15 fn new() -> Self {
16 Self::default()
17 }
18 }
19
20 fn lz_decompress(src: &[u8], dst: &mut [u8]) -> DecoderResult<()> {
21 let mut spos = 0;
22 let mut dpos = 0;
23 let end = src.len();
24 while spos < end {
25 let oplo = src[spos] as u16;
26 spos += 1;
27 if spos >= end { return Err(DecoderError::ShortData); }
28 let ophi = src[spos] as u16;
29 spos += 1;
30 let mut op = (ophi << 8) | oplo;
31 for _ in 0..16 {
32 if spos >= end { return Ok(()); }
33 let b = src[spos];
34 spos += 1;
35
36 if (op & 1) == 0 {
37 validate!(dpos < dst.len());
38 dst[dpos] = b;
39 dpos += 1;
40 } else {
41 validate!(spos < end);
42 let bb = src[spos];
43 spos += 1;
44
45 let offset = (((b as usize) & 0xF0) << 4) | (bb as usize);
46 let copy_len = ((b & 0xF) as usize) + 3;
47 validate!(offset <= dpos);
48 validate!(offset > 0);
49 validate!(dpos + copy_len <= dst.len());
50 for _ in 0..copy_len {
51 dst[dpos] = dst[dpos - offset];
52 dpos += 1;
53 }
54 }
55 op >>= 1;
56 }
57 }
58 Ok(())
59 }
60
61 fn decode_frame(frm: &mut NASimpleVideoFrame<u8>, src: &[u8], width: usize, height: usize) -> DecoderResult<bool> {
62 validate!(src.len() > 8);
63 let num_vec = read_u16le(&src[0..])? as usize;
64 validate!(num_vec <= 512);
65 let is_intra = read_u16le(&src[2..])? == 1;
66
67 let (vecs, nblocks, idx_start) = if is_intra {
68 (&src[4..], width / 2 * height / 2, num_vec * 12 + 4)
69 } else {
70 let num_blocks = read_u32le(&src[4..])? as usize;
71 let changeset_size = (width >> 5) * (height >> 2);
72 (&src[8+changeset_size..], num_blocks, num_vec * 12 + 8 + changeset_size)
73 };
74 validate!(src.len() > idx_start);
75
76 let src1 = if num_vec > 256 { &src[idx_start + (nblocks + 7)/8..] } else { &src[idx_start..] };
77 let mut mr = MemoryReader::new_read(src1);
78 let mut idx_br = ByteReader::new(&mut mr);
79 let mut mr = MemoryReader::new_read(&src[idx_start..]);
80 let mut idx9_br = ByteReader::new(&mut mr);
81 let mut hi9 = 0u8;
82 let mut bits = 0u8;
83 for y in (0..height).step_by(2) {
84 for x in (0..width).step_by(2) {
85 if !is_intra {
86 let x4 = x >> 2;
87 let flag_b = src[8 + x4/8 + (y/4) * ((width + 31) >> 5)];
88 if ((flag_b >> (x4 & 7)) & 1) == 0 {
89 continue;
90 }
91 }
92 let idx = if num_vec <= 256 {
93 idx_br.read_byte()? as usize
94 } else {
95 if bits == 0 {
96 hi9 = idx9_br.read_byte()?;
97 bits = 8;
98 }
99 bits -= 1;
100 let lo = idx_br.read_byte()? as usize;
101
102 ((((hi9 >> (7 - bits)) & 1) as usize) << 8) | lo
103 };
104 validate!(idx < num_vec);
105 let vec = &vecs[idx * 12..];
106
107 for comp in 0..3 {
108 let dst = &mut frm.data[frm.offset[comp] + x + y * frm.stride[comp]..];
109 dst[0] = vec[0 + comp];
110 dst[1] = vec[3 + comp];
111 dst[frm.stride[comp] + 0] = vec[6 + comp];
112 dst[frm.stride[comp] + 1] = vec[9 + comp];
113 }
114 }
115 }
116
117 Ok(is_intra)
118 }
119
120 impl NADecoder for MidividDecoder {
121 fn init(&mut self, _supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()> {
122 if let NACodecTypeInfo::Video(vinfo) = info.get_properties() {
123 let fmt = NAPixelFormaton::new(ColorModel::YUV(YUVSubmodel::YCbCr),
124 Some(NAPixelChromaton::new(0, 0, false, 8, 0, 0, 1)),
125 Some(NAPixelChromaton::new(0, 0, false, 8, 0, 1, 1)),
126 Some(NAPixelChromaton::new(0, 0, false, 8, 0, 2, 1)),
127 None, None, 0, 3);
128 self.width = vinfo.get_width();
129 self.height = vinfo.get_height();
130 let myinfo = NACodecTypeInfo::Video(NAVideoInfo::new(self.width, self.height, true, fmt));
131 self.info = NACodecInfo::new_ref(info.get_name(), myinfo, info.get_extradata()).into_ref();
132 self.lzbuf = vec![0; self.width * self.height * 3];
133
134 Ok(())
135 } else {
136 Err(DecoderError::InvalidData)
137 }
138 }
139 fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
140 let src = pkt.get_buffer();
141 validate!(src.len() > 4);
142
143 let size = read_u32le(&src[0..])? as usize;
144 validate!(size + 8 == src.len());
145 let data_ptr;
146 validate!(src.len() > 12);
147 if read_u32le(&src[8..])? == 0 {
148 lz_decompress(&src[12..], self.lzbuf.as_mut_slice())?;
149 data_ptr = self.lzbuf.as_slice();
150 } else {
151 data_ptr = &src[12..];
152 }
153
154 let mut buf;
155 let bufret = self.hams.clone_ref();
156 if let Some(bbuf) = bufret {
157 buf = bbuf;
158 } else {
159 let bufinfo = alloc_video_buffer(self.info.get_properties().get_video_info().unwrap(), 4)?;
160 buf = bufinfo.get_vbuf().unwrap();
161 self.hams.add_frame(buf);
162 buf = self.hams.get_output_frame().unwrap();
163 }
164
165 let mut frm = NASimpleVideoFrame::from_video_buf(&mut buf).unwrap();
166 let is_intra = decode_frame(&mut frm, data_ptr, self.width, self.height)?;
167
168 let mut frm = NAFrame::new_from_pkt(pkt, self.info.clone(), NABufferType::Video(buf));
169 frm.set_keyframe(is_intra);
170 frm.set_frame_type(if is_intra { FrameType::I } else { FrameType::P });
171 Ok(frm.into_ref())
172 }
173 fn flush(&mut self) {
174 self.hams.clear();
175 }
176 }
177
178 impl NAOptionHandler for MidividDecoder {
179 fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] }
180 fn set_options(&mut self, _options: &[NAOption]) { }
181 fn query_option_value(&self, _name: &str) -> Option<NAValue> { None }
182 }
183
184
185 pub fn get_decoder_video() -> Box<dyn NADecoder + Send> {
186 Box::new(MidividDecoder::new())
187 }
188
189 #[cfg(test)]
190 mod test {
191 use nihav_core::codecs::RegisteredDecoders;
192 use nihav_core::demuxers::RegisteredDemuxers;
193 use nihav_codec_support::test::dec_video::*;
194 use crate::game_register_all_codecs;
195 use nihav_commonfmt::generic_register_all_demuxers;
196 #[test]
197 fn test_midivid_video() {
198 let mut dmx_reg = RegisteredDemuxers::new();
199 generic_register_all_demuxers(&mut dmx_reg);
200 let mut dec_reg = RegisteredDecoders::new();
201 game_register_all_codecs(&mut dec_reg);
202
203 test_decoding("avi", "midivid", "assets/Game/MVDV.avi", Some(16), &dmx_reg, &dec_reg,
204 ExpectedTestResult::MD5Frames(vec![
205 [0x383e1995, 0x32bf000d, 0x2067aa2e, 0x54425bd4],
206 [0x91d0bff6, 0x5106cb75, 0x463ba358, 0xdc17d126],
207 [0x4ce54833, 0xb4fd3e35, 0x639d3830, 0xb47f871b],
208 [0x7c0c5604, 0x3c89e3ff, 0x05ae09f5, 0x7b725143],
209 [0xc561ddd9, 0xa3515c8e, 0x6119b31a, 0xb1608e77],
210 [0xa49bb9aa, 0xaf57e55b, 0xf351d4b0, 0x6289cd91],
211 [0xc7add756, 0x45574231, 0x5f1d651b, 0x2ae29e0d],
212 [0x7dd57d54, 0x4ec83f80, 0xef2e870b, 0x6cc310fe],
213 [0xe9c5fed6, 0xa4a4bab2, 0x70f84ed6, 0xc9d8a010],
214 [0x586ba118, 0x623fd7b9, 0x480fe7ab, 0xa1a5ad6f]]));
215 }
216 }