vmd: remove leftover unused code
[nihav.git] / nihav-game / src / codecs / vmd.rs
1 use nihav_core::codecs::*;
2 use nihav_core::io::byteio::*;
3 use nihav_codec_support::codecs::imaadpcm::*;
4 use std::str::FromStr;
5 use std::sync::Arc;
6
7 macro_rules! lz_op {
8 (read; $dst:ident, $dpos:expr, $window:ident, $wpos:expr, $br:expr, $dst_size:expr) => {
9 validate!($dpos < $dst_size);
10 let b = $br.read_byte()?;
11 $dst[$dpos] = b;
12 $dpos += 1;
13 $window[$wpos] = b;
14 $wpos = ($wpos + 1) & 0xFFF;
15 };
16 (copy; $dst:ident, $dpos:expr, $window:ident, $wpos:expr, $off:expr, $dst_size:expr) => {
17 let b = $window[$off];
18 validate!($dpos < $dst_size);
19 $dst[$dpos] = b;
20 $dpos += 1;
21 $window[$wpos] = b;
22 $wpos = ($wpos + 1) & 0xFFF;
23 $off = ($off + 1) & 0xFFF;
24 };
25 }
26 fn lz_unpack(br: &mut ByteReader, dst: &mut [u8]) -> DecoderResult<()> {
27 let mut window: [u8; 0x1000] = [0x20; 0x1000];
28
29 let dst_size = br.read_u32le()? as usize;
30 validate!(dst_size <= dst.len());
31 let mut pos;
32 let esc_len;
33 if br.peek_u32le()? == 0x56781234 {
34 br.read_skip(4)?;
35 pos = 0x111;
36 esc_len = 15;
37 } else {
38 pos = 0xFEE;
39 esc_len = 255;
40 }
41
42 let mut opos = 0;
43 while br.left() > 0 && opos < dst_size {
44 let op = br.read_byte()?;
45 if (op == 0xFF) && (br.left() > 8) {
46 for _ in 0..8 {
47 lz_op!(read; dst, opos, window, pos, br, dst_size);
48 }
49 } else {
50 for i in 0..8 {
51 if opos == dst_size { break; }
52 let is_literal = ((op >> i) & 1) != 0;
53 if is_literal {
54 lz_op!(read; dst, opos, window, pos, br, dst_size);
55 } else {
56 let b0 = br.read_byte()? as usize;
57 let b1 = br.read_byte()? as usize;
58 let mut off = b0 | ((b1 & 0xF0) << 4);
59 let mut len = b1 & 0xF;
60 if len == esc_len {
61 len = (br.read_byte()? as usize) + esc_len;
62 }
63 for _ in 0..len+3 {
64 lz_op!(copy; dst, opos, window, pos, off, dst_size);
65 }
66 }
67 }
68 }
69 }
70 Ok(())
71 }
72
73 fn rle_unpack(br: &mut ByteReader, len: usize, dst: &mut [u8]) -> DecoderResult<()> {
74 let end = br.tell() + (len as u64);
75 let mut dpos = 0;
76 if (len & 1) != 0 {
77 dst[dpos] = br.read_byte()?;
78 dpos += 1;
79 }
80 while dpos < dst.len() && br.tell() < end {
81 let val = br.read_byte()?;
82 let len = ((val & 0x7F) as usize) * 2;
83 validate!(dpos + len <= dst.len());
84 if (val & 0x80) != 0 {
85 let dst = &mut dst[dpos..][..len];
86 br.read_buf(dst)?;
87 } else {
88 let val1 = br.read_byte()?;
89 let val2 = br.read_byte()?;
90 for i in (0..len).step_by(2) {
91 dst[dpos + i] = val1;
92 dst[dpos + i + 1] = val2;
93 }
94 }
95 dpos += len;
96 }
97 Ok(())
98 }
99
100 fn decode_frame_data(br: &mut ByteReader, dst: &mut [u8], mut dpos: usize, stride: usize, w: usize, h: usize, method: u8) -> DecoderResult<bool> {
101 match method {
102 1 => {
103 for _ in 0..h {
104 let mut x = 0;
105 while x < w {
106 let val = br.read_byte()?;
107 let len = ((val & 0x7F) as usize) + 1;
108 validate!(x + len <= w);
109 if (val & 0x80) != 0 {
110 let pix = &mut dst[dpos + x..][..len];
111 br.read_buf(pix)?;
112 } // otherwise skip already existing data
113 x += len;
114 }
115 dpos += stride;
116 }
117 Ok(false)
118 },
119 2 => {
120 for _ in 0..h {
121 let pix = &mut dst[dpos..][..w];
122 br.read_buf(pix)?;
123 dpos += stride;
124 }
125 Ok(true)
126 },
127 3 => {
128 for _ in 0..h {
129 let mut x = 0;
130 while x < w {
131 let val = br.read_byte()?;
132 let len = ((val & 0x7F) as usize) + 1;
133 validate!(x + len <= w);
134 if (val & 0x80) != 0 {
135 let pix = &mut dst[dpos + x..][..len];
136 if br.peek_byte()? == 0xFF {
137 br.read_skip(1)?;
138 rle_unpack(br, len, pix)?;
139 } else {
140 br.read_buf(pix)?;
141 }
142 } // otherwise data is already there
143 x += len;
144 }
145 dpos += stride;
146 }
147 Ok(false)
148 },
149 _ => Err(DecoderError::InvalidData),
150 }
151 }
152
153 struct VMDVideoDecoder {
154 info: NACodecInfoRef,
155 pal: [u8; 768],
156 buf: Vec<u8>,
157 framebuf: Vec<u8>,
158 width: usize,
159 height: usize,
160 xoff: usize,
161 yoff: usize,
162 is_16bit: bool,
163 is_24bit: bool,
164 ver1: u8,
165 ver2: u8,
166 }
167
168 impl VMDVideoDecoder {
169 fn new() -> Self {
170 Self {
171 info: NACodecInfoRef::default(),
172 pal: [0; 768],
173 buf: Vec::new(),
174 framebuf: Vec::new(),
175 width: 0,
176 height: 0,
177 xoff: 0,
178 yoff: 0,
179 is_16bit: false,
180 is_24bit: false,
181 ver1: 0,
182 ver2: 0,
183 }
184 }
185 fn decode_frame(&mut self, br: &mut ByteReader) -> DecoderResult<bool> {
186 let frame_x = br.read_u16le()? as usize;
187 let frame_y = br.read_u16le()? as usize;
188 let frame_r = br.read_u16le()? as usize;
189 let frame_d = br.read_u16le()? as usize;
190 br.read_skip(1)?;
191 let flags = br.read_byte()?;
192 let has_pal = (flags & 0x02) != 0 && !self.is_16bit && !self.is_24bit;
193 if (frame_x == 0xFFFF) && (frame_y == 0xFFFF) && (frame_r == 0xFFFF) && (frame_d == 0xFFFF) {
194 return Ok(false);
195 }
196 validate!(frame_x >= self.xoff && frame_y >= self.yoff);
197 validate!(frame_r >= frame_x && frame_d >= frame_y);
198 validate!(frame_r - self.xoff < self.width && frame_d - self.yoff < self.height);
199
200 if has_pal {
201 br.read_skip(2)?;
202 for e in self.pal.iter_mut() {
203 let val = br.read_byte()?;
204 *e = (val << 2) | (val >> 4);
205 }
206 }
207
208 if br.left() == 0 { return Ok(false); }
209
210 let bpp = if (!self.is_16bit && !self.is_24bit) || self.ver1 < 2 {
211 1
212 } else if self.is_16bit {
213 2
214 } else {
215 3
216 };
217 let w = (frame_r + 1 - frame_x) * bpp;
218 let h = frame_d + 1 - frame_y;
219 let stride = self.width;
220 let dpos = (frame_x - self.xoff) * bpp + (frame_y - self.yoff) * stride;
221
222 let method = br.read_byte()?;
223 let is_intra;
224 if (method & 0x80) != 0 {
225 validate!(!self.buf.is_empty());
226 lz_unpack(br, &mut self.buf)?;
227 let mut mr = MemoryReader::new_read(&self.buf);
228 let mut buf_br = ByteReader::new(&mut mr);
229 is_intra = decode_frame_data(&mut buf_br, &mut self.framebuf, dpos, stride, w, h, method & 0x7F)?;
230 } else {
231 is_intra = decode_frame_data(br, &mut self.framebuf, dpos, stride, w, h, method & 0x7F)?;
232 }
233 Ok(is_intra && frame_x == 0 && frame_y == 0 && w == self.width && h == self.height)
234 }
235 }
236
237 const RGB555_FORMAT: NAPixelFormaton = NAPixelFormaton { model: ColorModel::RGB(RGBSubmodel::RGB), components: 3,
238 comp_info: [
239 Some(NAPixelChromaton{ h_ss: 0, v_ss: 0, packed: true, depth: 5, shift: 10, comp_offs: 0, next_elem: 2 }),
240 Some(NAPixelChromaton{ h_ss: 0, v_ss: 0, packed: true, depth: 5, shift: 5, comp_offs: 1, next_elem: 2 }),
241 Some(NAPixelChromaton{ h_ss: 0, v_ss: 0, packed: true, depth: 5, shift: 0, comp_offs: 2, next_elem: 2 }),
242 None, None],
243 elem_size: 2, be: false, alpha: false, palette: false };
244
245 impl NADecoder for VMDVideoDecoder {
246 fn init(&mut self, _supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()> {
247 if let NACodecTypeInfo::Video(vinfo) = info.get_properties() {
248 self.width = vinfo.get_width();
249 self.height = vinfo.get_height();
250 validate!(info.get_extradata().is_some());
251
252 if let Some(ref edata) = info.get_extradata() {
253 validate!(edata.len() == 0x330);
254 let unp_size = read_u32le(&edata[800..])? as usize;
255 validate!(unp_size < self.width * self.height * 4 + 64); // just for sanity
256 self.buf.resize(unp_size, 0);
257 for i in 0..768 {
258 let el = edata[28 + i];
259 self.pal[i] = (el << 2) | (el >> 4);
260 }
261 self.xoff = read_u16le(&edata[8..])? as usize;
262 self.yoff = read_u16le(&edata[10..])? as usize;
263 self.ver1 = edata[2];
264 self.ver2 = edata[4];
265 } else {
266 unreachable!();
267 }
268 let (disp_width, fmt) = if self.ver2 < 5 {
269 (self.width, PAL8_FORMAT)
270 } else if self.ver2 < 13 {
271 self.is_24bit = true;
272 if self.ver1 >= 2 {
273 self.width *= 3;
274 }
275 validate!(self.width % 3 == 0);
276 (self.width / 3, RGB24_FORMAT)
277 } else {
278 self.is_16bit = true;
279 if self.ver1 >= 2 {
280 self.width *= 2;
281 }
282 (self.width / 2, RGB555_FORMAT)
283 };
284 self.framebuf = vec!(0; self.width * self.height);
285
286 let myinfo = NACodecTypeInfo::Video(NAVideoInfo::new(disp_width, self.height, false, fmt));
287 self.info = NACodecInfo::new_ref(info.get_name(), myinfo, info.get_extradata()).into_ref();
288
289 Ok(())
290 } else {
291 Err(DecoderError::InvalidData)
292 }
293 }
294 fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
295 let src = pkt.get_buffer();
296 validate!(src.len() >= 10);
297
298 let mut mr = MemoryReader::new_read(&src);
299 let mut br = ByteReader::new(&mut mr);
300
301 let is_intra = self.decode_frame(&mut br)?;
302
303 let bufinfo = alloc_video_buffer(self.info.get_properties().get_video_info().unwrap(), 4)?;
304 let videobuf;
305 if !self.is_16bit {
306 let mut buf = bufinfo.get_vbuf().unwrap();
307 let stride = buf.get_stride(0);
308 let paloff = buf.get_offset(1);
309 let data = buf.get_data_mut().unwrap();
310 for (inrow, outrow) in self.framebuf.chunks(self.width).zip(data.chunks_mut(stride)) {
311 (&mut outrow[..self.width]).copy_from_slice(inrow);
312 }
313 if !self.is_24bit {
314 (&mut data[paloff..][..768]).copy_from_slice(&self.pal);
315 }
316 videobuf = if !self.is_24bit { NABufferType::Video(buf) } else { NABufferType::VideoPacked(buf) };
317 } else {
318 let mut buf = bufinfo.get_vbuf16().unwrap();
319 let stride = buf.get_stride(0);
320 let data = buf.get_data_mut().unwrap();
321 for (inrow, outrow) in self.framebuf.chunks(self.width).zip(data.chunks_mut(stride)) {
322 for i in (0..self.width).step_by(2) {
323 outrow[i >> 1] = read_u16le(&inrow[i..])?;
324 }
325 }
326 videobuf = NABufferType::Video16(buf);
327 }
328
329 let mut frm = NAFrame::new_from_pkt(pkt, self.info.clone(), videobuf);
330 frm.set_keyframe(is_intra);
331 frm.set_frame_type(if is_intra { FrameType::I } else { FrameType::P });
332 Ok(frm.into_ref())
333 }
334 fn flush(&mut self) {
335 }
336 }
337
338
339 pub fn get_decoder_video() -> Box<dyn NADecoder + Send> {
340 Box::new(VMDVideoDecoder::new())
341 }
342
343 #[derive(Clone,Copy,PartialEq)]
344 enum VMDAudioMode {
345 U8,
346 DPCM,
347 StereoDPCM,
348 ADPCM,
349 }
350
351 struct VMDAudioDecoder {
352 ainfo: NAAudioInfo,
353 info: Arc<NACodecInfo>,
354 chmap: NAChannelMap,
355 blk_align: usize,
356 blk_size: usize,
357 mode: VMDAudioMode,
358 pred: [i32; 2],
359 last_byte: Option<u8>,
360 is_odd: bool,
361 ch: usize,
362 }
363
364 const SOL_AUD_STEPS16: [i16; 128] = [
365 0x00, 0x08, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60,
366 0x70, 0x80, 0x90, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0,
367 0xF0, 0x100, 0x110, 0x120, 0x130, 0x140, 0x150, 0x160,
368 0x170, 0x180, 0x190, 0x1A0, 0x1B0, 0x1C0, 0x1D0, 0x1E0,
369 0x1F0, 0x200, 0x208, 0x210, 0x218, 0x220, 0x228, 0x230,
370 0x238, 0x240, 0x248, 0x250, 0x258, 0x260, 0x268, 0x270,
371 0x278, 0x280, 0x288, 0x290, 0x298, 0x2A0, 0x2A8, 0x2B0,
372 0x2B8, 0x2C0, 0x2C8, 0x2D0, 0x2D8, 0x2E0, 0x2E8, 0x2F0,
373 0x2F8, 0x300, 0x308, 0x310, 0x318, 0x320, 0x328, 0x330,
374 0x338, 0x340, 0x348, 0x350, 0x358, 0x360, 0x368, 0x370,
375 0x378, 0x380, 0x388, 0x390, 0x398, 0x3A0, 0x3A8, 0x3B0,
376 0x3B8, 0x3C0, 0x3C8, 0x3D0, 0x3D8, 0x3E0, 0x3E8, 0x3F0,
377 0x3F8, 0x400, 0x440, 0x480, 0x4C0, 0x500, 0x540, 0x580,
378 0x5C0, 0x600, 0x640, 0x680, 0x6C0, 0x700, 0x740, 0x780,
379 0x7C0, 0x800, 0x900, 0xA00, 0xB00, 0xC00, 0xD00, 0xE00,
380 0xF00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
381 ];
382
383 impl VMDAudioDecoder {
384 fn new() -> Self {
385 Self {
386 ainfo: NAAudioInfo::new(0, 1, SND_S16P_FORMAT, 0),
387 info: NACodecInfo::new_dummy(),
388 chmap: NAChannelMap::new(),
389 blk_align: 0,
390 blk_size: 0,
391 mode: VMDAudioMode::U8,
392 pred: [0; 2],
393 last_byte: None,
394 is_odd: false,
395 ch: 0,
396 }
397 }
398 fn decode_16bit(&self, dst: &mut [i16], off1: usize, br: &mut ByteReader, nblocks: usize, mut mask: u32) -> DecoderResult<()> {
399 let channels = self.chmap.num_channels();
400 let mut off = [0, off1];
401 for _ in 0..nblocks {
402 if (mask & 1) != 0 {
403 for ch in 0..channels {
404 for i in 0..self.blk_align {
405 dst[off[ch] + i] = 0;
406 }
407 off[ch] += self.blk_align;
408 }
409 } else {
410 let mut pred: [i32; 2] = [0; 2];
411 for ch in 0..channels {
412 pred[ch] = i32::from(br.read_u16le()?);
413 dst[off[ch]] = pred[ch] as i16;
414 off[ch] += 1;
415 }
416 let mut ch = 0;
417 let flip_ch = if channels == 2 { 1 } else { 0 };
418 for _ in channels..self.blk_align*channels {
419 pred[ch] = Self::pred16(pred[ch], br.read_byte()?);
420 //pred[ch] = pred[ch].max(-32768).min(32767);
421 dst[off[ch]] = pred[ch] as i16;
422 off[ch] += 1;
423 ch ^= flip_ch;
424 }
425 }
426 mask >>= 1;
427 }
428 validate!(br.left() == 0);
429 Ok(())
430 }
431 fn pred16(pred: i32, val: u8) -> i32 {
432 if (val & 0x80) != 0 {
433 pred - i32::from(SOL_AUD_STEPS16[(val & 0x7F) as usize])
434 } else {
435 pred + i32::from(SOL_AUD_STEPS16[(val & 0x7F) as usize])
436 }
437 }
438 }
439
440 impl NADecoder for VMDAudioDecoder {
441 fn init(&mut self, _supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()> {
442 if let NACodecTypeInfo::Audio(ainfo) = info.get_properties() {
443 let fmt;
444 let channels = ainfo.get_channels() as usize;
445 let edata = info.get_extradata();
446 let flags = if let Some(ref buf) = edata {
447 validate!(buf.len() >= 2);
448 (buf[0] as u16) | ((buf[1] as u16) << 8)
449 } else {
450 0
451 };
452 validate!((channels == 1) ^ ((flags & 0x8200) != 0));
453 if ainfo.get_format().get_bits() == 8 {
454 self.blk_size = ainfo.get_block_len();
455 self.blk_align = ainfo.get_block_len() / channels;
456 if (flags & 0x8000) == 0 {
457 fmt = SND_U8_FORMAT;
458 self.mode = VMDAudioMode::U8;
459 } else {
460 fmt = SND_S16_FORMAT;
461 self.mode = VMDAudioMode::StereoDPCM;
462 self.is_odd = (channels == 2) && ((self.blk_size & 1) != 0);
463 }
464 } else {
465 fmt = SND_S16P_FORMAT;
466 self.blk_align = ainfo.get_block_len();
467 if (flags & 0x10) == 0 {
468 self.blk_size = (ainfo.get_block_len() + 1) * channels;
469 self.mode = VMDAudioMode::DPCM;
470 } else {
471 self.blk_size = (ainfo.get_block_len() + 1) / 2 + 3;
472 self.mode = VMDAudioMode::ADPCM;
473 }
474 };
475 self.ainfo = NAAudioInfo::new(ainfo.get_sample_rate(), ainfo.get_channels(), fmt, ainfo.get_block_len());
476 self.info = info.replace_info(NACodecTypeInfo::Audio(self.ainfo.clone()));
477 self.chmap = NAChannelMap::from_str(if channels == 1 { "C" } else { "L,R" }).unwrap();
478 Ok(())
479 } else {
480 Err(DecoderError::InvalidData)
481 }
482 }
483 fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
484 let info = pkt.get_stream().get_info();
485 if let NACodecTypeInfo::Audio(_) = info.get_properties() {
486 let pktbuf = pkt.get_buffer();
487 validate!(pktbuf.len() >= 6);
488 let mut mr = MemoryReader::new_read(&pktbuf);
489 let mut br = ByteReader::new(&mut mr);
490 let blk_type = br.read_byte()?;
491 br.read_skip(9)?;
492 let mask;
493 let nblocks;
494 if blk_type == 2 { // initial
495 mask = br.read_u32le()?;
496 nblocks = (mask.count_ones() as usize) + (pktbuf.len() - 14) / self.blk_size;
497 } else if blk_type == 3 { // silence
498 mask = 1;
499 nblocks = 1;
500 } else {
501 mask = 0;
502 nblocks = 1;
503 }
504 let mut samples = nblocks * self.blk_align;
505 if self.mode == VMDAudioMode::StereoDPCM && self.is_odd {
506 samples += (nblocks + if self.last_byte.is_some() { 1 } else { 0 }) / 2;
507 }
508 let abuf = alloc_audio_buffer(self.ainfo, samples, self.chmap.clone())?;
509 match self.mode {
510 VMDAudioMode::DPCM => {
511 let mut adata = abuf.get_abuf_i16().unwrap();
512 let off1 = adata.get_offset(1);
513 let mut dst = adata.get_data_mut().unwrap();
514 self.decode_16bit(&mut dst, off1, &mut br, nblocks, mask)?;
515 },
516 VMDAudioMode::U8 => {
517 let mut adata = abuf.get_abuf_u8().unwrap();
518 let dst = adata.get_data_mut().unwrap();
519 let mut doff = 0;
520 let mut mask = mask;
521 let channels = self.chmap.num_channels();
522 for _ in 0..nblocks {
523 if (mask & 1) != 0 {
524 for i in 0..self.blk_align * channels {
525 dst[doff + i] = 128;
526 }
527 } else if channels == 1 {
528 for i in 0..self.blk_size {
529 dst[doff + i] = br.read_byte()?;
530 }
531 } else {
532 unreachable!();
533 }
534 doff += self.blk_align * channels;
535 mask >>= 1;
536 }
537 },
538 VMDAudioMode::StereoDPCM => {
539 let mut adata = abuf.get_abuf_i16().unwrap();
540 let dst = adata.get_data_mut().unwrap();
541 let mut doff = 0;
542 let mut mask = mask;
543 let mut ch = self.ch;
544 for _ in 0..nblocks {
545 let put_sample = self.last_byte.is_some();
546 if let (true, Some(val)) = (self.is_odd, self.last_byte) {
547 self.pred[ch] = Self::pred16(self.pred[ch], val);
548 dst[doff] = self.pred[ch] as i16;
549 doff += 1;
550 ch ^= 1;
551 self.last_byte = None;
552 }
553 if (mask & 1) != 0 {
554 for i in 0..self.blk_align {
555 dst[doff + i * 2 + 0] = self.pred[ch] as i16;
556 dst[doff + i * 2 + 1] = self.pred[ch ^ 1] as i16;
557 }
558 if self.is_odd {
559 if put_sample {
560 dst[doff + self.blk_align * 2] = self.pred[ch] as i16;
561 doff += 1;
562 ch ^= 1;
563 } else {
564 self.last_byte = Some(0);
565 }
566 }
567 } else {
568 for i in 0..self.blk_align {
569 self.pred[ch] = Self::pred16(self.pred[ch], br.read_byte()?);
570 dst[doff + i * 2] = self.pred[ch] as i16;
571 self.pred[ch ^ 1] = Self::pred16(self.pred[ch ^ 1], br.read_byte()?);
572 dst[doff + i * 2 + 1] = self.pred[ch ^ 1] as i16;
573 }
574 if self.is_odd {
575 let val = br.read_byte()?;
576 if put_sample {
577 self.pred[ch] = Self::pred16(self.pred[ch], val);
578 dst[doff + self.blk_align * 2] = self.pred[ch] as i16;
579 doff += 1;
580 ch ^= 1;
581 } else {
582 self.last_byte = Some(val);
583 }
584 }
585 }
586 doff += self.blk_align * 2;
587 mask >>= 1;
588 }
589 self.ch = ch;
590 },
591 VMDAudioMode::ADPCM => {
592 let mut adata = abuf.get_abuf_i16().unwrap();
593 let dst = adata.get_data_mut().unwrap();
594 let mut doff = 0;
595 if self.chmap.num_channels() == 1 {
596 let mut mask = mask;
597 let mut ima = IMAState::new();
598 for _ in 0..nblocks {
599 if (mask & 1) != 0 {
600 doff += self.blk_align;
601 mask >>= 1;
602 continue;
603 }
604 let pred = br.read_u16le()? as i16;
605 let step = br.read_byte()?;
606 validate!((step as usize) < IMA_STEP_TABLE.len());
607 ima.reset(pred, step);
608 let mut b = 0;
609 for i in 0..self.blk_align {
610 if (i & 1) == 0 {
611 b = br.read_byte()?;
612 dst[doff] = ima.expand_sample(b >> 4);
613 } else {
614 dst[doff] = ima.expand_sample(b & 0xF);
615 }
616 doff += 1;
617 }
618 mask >>= 1;
619 }
620 } else {
621 return Err(DecoderError::InvalidData);
622 }
623 },
624 };
625
626 let mut frm = NAFrame::new_from_pkt(pkt, self.info.clone(), abuf);
627 frm.set_duration(Some(samples as u64));
628 frm.set_keyframe(true);
629 Ok(frm.into_ref())
630 } else {
631 Err(DecoderError::InvalidData)
632 }
633 }
634 fn flush(&mut self) {
635 }
636 }
637
638 pub fn get_decoder_audio() -> Box<dyn NADecoder + Send> {
639 Box::new(VMDAudioDecoder::new())
640 }
641
642 #[cfg(test)]
643 mod test {
644 use nihav_core::codecs::RegisteredDecoders;
645 use nihav_core::demuxers::RegisteredDemuxers;
646 use nihav_codec_support::test::dec_video::*;
647 use crate::game_register_all_codecs;
648 use crate::game_register_all_demuxers;
649 #[test]
650 fn test_vmd_video() {
651 let mut dmx_reg = RegisteredDemuxers::new();
652 game_register_all_demuxers(&mut dmx_reg);
653 let mut dec_reg = RegisteredDecoders::new();
654 game_register_all_codecs(&mut dec_reg);
655
656 test_decoding("vmd", "vmd-video", "assets/Game/2832.VMD", Some(10), &dmx_reg, &dec_reg,
657 ExpectedTestResult::MD5Frames(vec![
658 [0xd29e0214, 0xf38ad154, 0xccbd381f, 0x3de1109c],
659 [0x904074eb, 0x202b1d6f, 0xe3f68538, 0xf0db641c],
660 [0x9c8b1b6c, 0xe205b8dc, 0xbfb07406, 0x993ace41],
661 [0x71ce4220, 0x8747fd05, 0x854dd86d, 0x2664cde5],
662 [0x3bc65fa4, 0xebb95292, 0xe0a0fea6, 0x0acfdea1],
663 [0x33982045, 0x8d11b69b, 0xac254a75, 0x63896a21],
664 [0xa667db33, 0x90e122d3, 0x2243da15, 0xcc4bffd2],
665 [0x518621c1, 0xb91412bc, 0x12312869, 0x141ef647],
666 [0x3069977e, 0x68fd3fa0, 0x2bfdb00d, 0x1e694684],
667 [0x246c12aa, 0x15137fb0, 0xa4b0fc3e, 0x626a2676],
668 [0x72cce7e3, 0x98506d04, 0xd4d8bbaf, 0x3cc5e32d]]));
669 }
670 #[test]
671 fn test_vmd_video_16bpp() {
672 let mut dmx_reg = RegisteredDemuxers::new();
673 game_register_all_demuxers(&mut dmx_reg);
674 let mut dec_reg = RegisteredDecoders::new();
675 game_register_all_codecs(&mut dec_reg);
676
677 test_decoding("vmd", "vmd-video", "assets/Game/HLP1000.VMD", Some(10), &dmx_reg, &dec_reg,
678 ExpectedTestResult::MD5Frames(vec![
679 [0x03d77d51, 0x8670ae24, 0x86184cc8, 0x9c928700],
680 [0xf4796f1b, 0x0f75a120, 0x62056509, 0xc83f1a2c],
681 [0xd9e6db4d, 0x7af82082, 0xac6a335c, 0x19b8438f],
682 [0x03d77d51, 0x8670ae24, 0x86184cc8, 0x9c928700],
683 [0xd9e6db4d, 0x7af82082, 0xac6a335c, 0x19b8438f],
684 [0xf4796f1b, 0x0f75a120, 0x62056509, 0xc83f1a2c]]));
685 }
686 #[test]
687 fn test_vmd_video_24bpp() {
688 let mut dmx_reg = RegisteredDemuxers::new();
689 game_register_all_demuxers(&mut dmx_reg);
690 let mut dec_reg = RegisteredDecoders::new();
691 game_register_all_codecs(&mut dec_reg);
692
693 test_decoding("vmd", "vmd-video", "assets/Game/02C.VMD", None, &dmx_reg, &dec_reg,
694 ExpectedTestResult::MD5([0xb580782c, 0xd7fb98c0, 0xaf9b83cc, 0xaea0846b]));
695 }
696 #[test]
697 fn test_vmd_audio_u8() {
698 let mut dmx_reg = RegisteredDemuxers::new();
699 game_register_all_demuxers(&mut dmx_reg);
700 let mut dec_reg = RegisteredDecoders::new();
701 game_register_all_codecs(&mut dec_reg);
702
703 test_decoding("vmd", "vmd-audio", "assets/Game/1491.VMD", None, &dmx_reg, &dec_reg,
704 ExpectedTestResult::MD5([0x75037601, 0xbc7b3976, 0x6e1c948b, 0xf05a3d6c]));
705 }
706 #[test]
707 fn test_vmd_audio_s16_old() {
708 let mut dmx_reg = RegisteredDemuxers::new();
709 game_register_all_demuxers(&mut dmx_reg);
710 let mut dec_reg = RegisteredDecoders::new();
711 game_register_all_codecs(&mut dec_reg);
712
713 test_decoding("vmd", "vmd-audio", "assets/Game/2832.VMD", None, &dmx_reg, &dec_reg,
714 ExpectedTestResult::MD5([0x32dcdf0e, 0xee058684, 0x43ed5bf1, 0x2ff18b5a]));
715 }
716 #[test]
717 fn test_vmd_audio_s16_new() {
718 let mut dmx_reg = RegisteredDemuxers::new();
719 game_register_all_demuxers(&mut dmx_reg);
720 let mut dec_reg = RegisteredDecoders::new();
721 game_register_all_codecs(&mut dec_reg);
722
723 test_decoding("vmd", "vmd-audio", "assets/Game/1000.VMD", None, &dmx_reg, &dec_reg,
724 ExpectedTestResult::MD5([0xc36215d3, 0x96530a80, 0x89f1fa8e, 0x49da302b]));
725 }
726 #[test]
727 fn test_vmd_audio_ima_adpcm() {
728 let mut dmx_reg = RegisteredDemuxers::new();
729 game_register_all_demuxers(&mut dmx_reg);
730 let mut dec_reg = RegisteredDecoders::new();
731 game_register_all_codecs(&mut dec_reg);
732
733 test_decoding("vmd", "vmd-audio", "assets/Game/HLP1000.VMD", None, &dmx_reg, &dec_reg,
734 ExpectedTestResult::MD5([0x76a00405, 0xe4e5378d, 0x495b2a68, 0x4dffe042]));
735 }
736 }