aac: fix intensity stereo reconstruction for ms_mask_present=0 case
[nihav.git] / nihav-game / src / demuxers / mod.rs
1 use nihav_core::demuxers::*;
2
3 #[allow(unused_macros)]
4 #[cfg(debug_assertions)]
5 macro_rules! validate {
6 ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DemuxerError::InvalidData); } };
7 }
8 #[cfg(not(debug_assertions))]
9 macro_rules! validate {
10 ($a:expr) => { if !$a { return Err(DemuxerError::InvalidData); } };
11 }
12
13 #[cfg(any(feature="demuxer_bmv",feature="demuxer_bmv3"))]
14 mod bmv;
15 #[cfg(feature="demuxer_cnm")]
16 mod cnm;
17 #[cfg(any(feature="demuxer_fst",feature="demuxer_fcmp"))]
18 mod fst;
19 #[cfg(feature="demuxer_gdv")]
20 mod gdv;
21 #[cfg(feature="demuxer_hl_fmv")]
22 mod hl_fmv;
23 #[cfg(feature="demuxer_imax")]
24 mod imax;
25 #[cfg(feature="demuxer_q")]
26 mod q;
27 #[cfg(feature="demuxer_sga")]
28 mod sga;
29 #[cfg(feature="demuxer_siff")]
30 mod siff;
31 #[cfg(feature="demuxer_smush")]
32 mod smush;
33 #[cfg(feature="demuxer_vmd")]
34 mod vmd;
35 #[cfg(feature="demuxer_vx")]
36 mod vx;
37
38 const GAME_DEMUXERS: &[&dyn DemuxerCreator] = &[
39 #[cfg(feature="demuxer_bmv")]
40 &bmv::BMVDemuxerCreator {},
41 #[cfg(feature="demuxer_bmv3")]
42 &bmv::BMV3DemuxerCreator {},
43 #[cfg(feature="demuxer_cnm")]
44 &cnm::CNMDemuxerCreator {},
45 #[cfg(feature="demuxer_fcmp")]
46 &fst::FCMPDemuxerCreator {},
47 #[cfg(feature="demuxer_fst")]
48 &fst::FSTDemuxerCreator {},
49 #[cfg(feature="demuxer_gdv")]
50 &gdv::GDVDemuxerCreator {},
51 #[cfg(feature="demuxer_hl_fmv")]
52 &hl_fmv::HighlanderFMVDemuxerCreator {},
53 #[cfg(feature="demuxer_imax")]
54 &imax::IMAXDemuxerCreator {},
55 #[cfg(feature="demuxer_q")]
56 &q::QDemuxerCreator {},
57 #[cfg(feature="demuxer_sga")]
58 &sga::SGADemuxerCreator {},
59 #[cfg(feature="demuxer_siff")]
60 &siff::SIFFDemuxerCreator {},
61 #[cfg(feature="demuxer_smush")]
62 &smush::SmushDemuxerCreator {},
63 #[cfg(feature="demuxer_smush")]
64 &smush::MCMPDemuxerCreator {},
65 #[cfg(feature="demuxer_vmd")]
66 &vmd::VMDDemuxerCreator {},
67 #[cfg(feature="demuxer_vx")]
68 &vx::VXDemuxerCreator {},
69 ];
70
71 /// Registers all available demuxers provided by this crate.
72 pub fn game_register_all_demuxers(rd: &mut RegisteredDemuxers) {
73 for demuxer in GAME_DEMUXERS.iter() {
74 rd.add_demuxer(*demuxer);
75 }
76 }